Han, T., Anderson, F., Irani, P., Grossman, T. HydroRing: Supporting Mixed Reality Haptics Using Liquid Flow. In Proceedings of User Interface Software and Technology (UIST) 2018, (to appear).
Anderson, F., Grossman, T., Fitzmaurice, G. Trigger Action Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry. In Proceedings of User Interface Software and Technology (UIST) 2017, pp. 331-342.
Han, T., Han, Q., Annett, M., Anderson, F., Huang, D., Yang, X. D. Frictio. In Proceedings of User Interface Software and Technology (UIST) 2017, pp. 131-142.
Ens, B., Anderson, F., Grossman, T. Annett, M., Irani, P., Fitzmaurice, G. . Won by a Head: A Platform Comparison of Smart Object Linking in Virtual Environments. In Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2017.
Seymour, P. F., Matejka, J., Foulds, G., Petelycky, Anderson, F. AMI: An Adaptable Music Interface to Support the Varying Needs of People with Dementia. In Proceedings of ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) 2017, pp. 150-154.
Ens, B., Anderson, F., Grossman, T. Annett, M., Irani, P., Fitzmaurice, G. . Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments. In Proceedings of Graphics Interface (GI) 2017.
Ledo, D., Anderson, F., Schmidt, R., Oehlberg, L., Greenberg, S., Grossman, T. Pineal: Bringing Passive Objects to Life With Embedded Mobile Devices. In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2017.
Arora, R., Habib, R., Anderson, F., Grossman, T., Fitzmaurce, G. Experimental Evaluation of Sketching on Surfaces in VR. In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2017.
Lafreniere, B., Grossman, T., Anderson, F., Matejka, J., Kerrick, H., Nagy, D., Vasey, L., Atherton, E., Beirne, N., Coelho, M., Cote, N., Li, L., Nogueira, A., Nguyen, L., Schwinn, T., Stoddart, J., Thomasson, D., Wang, R., White, T., Benjamin, D., Conti, M., Menges, A., Fitzmaurce, G. Crowdsourced Fabrication. In Proceedings of ACM symposium on user interface software and technology (UIST) 2016. pp. 15-28.
Ramakers, R., Anderson, F., Grossman, T., and Fitzmaurice, G. RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D Printing. In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI), 2016, pp. 409-419.
Ens, B., Grossman, T., Anderson, F., Matejka, J., and Fitzmaurice, G. Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities. In Proceedings of User Interfaces and Software Technology (UIST), 2015, pp. 467-476.
Anderson, F., Grossman, T., Wigdor, D. and Fitzmaurice, G. Deceptive Devices for Illusory Interactions. In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2015.
Matejka, J., Anderson, F., and Fitzmaurice, G. Dynamic Opacity Optimization for Scatter Plots. In Proceedings of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2015.
Annett, M., Anderson, F., Bischof, W.F., and Gupta, A. The Pen is Mightier: Analyzing Tablet and Stylus Behaviours During Inking. In Proceedings of Graphics Interface (GI) 2014.
Anderson, F., Grossman, T., Matejka, J., and Fitzmaurice, G. YouMove: Enhancing Movement Training with an Augmented Reality Mirror. In Proceedings of User Interfaces and Software Technology (UIST), 2013, pp. 311-320.
Anderson, N.C., Anderson, F., Bischof, W.F., and Kingstone, A. Scanpath Comparison Methods: Compared. In Proceedings of 17th European Conference on Eye Movements (ECEM), 2013.
Anderson, F. and Bischof, W.F. Learning and Performance with Gesture Guides. In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI), 2013, pp. 1109-1118.
Anderson, F., and Bischof, W.F. Augmented Reality Improves Myoelectric Prosthesis Training. In Proceedings of the International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT), 2012, pp. 69-76.
Paper
Best Student Paper
Annett, M., Anderson, F., and Bischof, W.F. User Perspectives on Multi-touch Tabletop Therapy. In Proceedings of the International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT), 2012, pp. 255-260.
Anderson, F., Annett, M., and Bischof, W.F. Tabletops in Motion: The Kinetics and Kinematics of Interactive Surface Physical Therapy. In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI EA), 2012, pp. 2351-2356.
Anderson, F., Birch, D.W., Boulanger, P., and Bischof, W.F. Movement Consistency by Optical Tracking Correlates with Surgical Expertise. In Proceedings of the Annual Meeting of the Society of American Gastrointestinal and Endoscopic Surgeons (SAGES), 2011.
Anderson, F., Annett, M., Bischof, W.F., and Boulanger, P. Lean on Wii: Physical Rehabilitation With Virtual Reality and Wii Peripherals. In Proceedings of CyberTherapy & CyberPsychology, 2010, pp. 229-234.
Annett, M., Anderson, F., Bischof, W.F., and Boulanger, P. Hands, Tables, and Groups Make Rehabilitation Awesome! In Proceedings of CyberTherapy & CyberPsychology, 2010. pp 3-8.
Anderson, F., Annett, M., Bischof, W.F., and Boulanger, P. Virtual Equine Assisted Therapy. In Proceedings of IEEE Virtual Reality (VR), 2010.
Annett, M., Anderson, F., Goertzen, D., Halton, J., Ranson, Q., Bischof, W.F., and Boulanger, P. Using a Multi-Touch Tabletop for Upper-Extremity Motor Rehabilitation. In Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group of the Human Factors and Ergonomics Society of Australia (OzCHI), 2009, pp. 261-264.
Lees-Miller, J., Anderson, F., Hoehn, B., and Greiner, R. Does Wikipedia Information Help Netflix Predictions? In Proceedings of the Seventh International Conference on Machine Learning and Applications (ICMLA), 2008. pp. 337–343.